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1. Just a few things I think could be changed for the better. - in Player Features and Ideas Discussion [original thread]
Most of these are very good ideas... Can we add... Ability to have the Overview Tab rename automatically with what name of the overview that's currently load Saved route planning. If I fly a route over and over again, I want to save it so I don'...
- by Hal Bhread - at 2014.03.14 02:52:00
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2. Escort Modules - in Player Features and Ideas Discussion [original thread]
Thanks for the honest feedback folks. I'll give it some more thought...
- by Hal Bhread - at 2014.03.14 02:33:00
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3. Escort Modules - in Player Features and Ideas Discussion [original thread]
Escort Mod - 1.I'm not trying to solve a problem or prevent player activity (i.e. you lovely gankers!) 2.I want to add the ability for haulers to higher escorts (which means maybe they fly with more expensive cargo ) While not preventing the ab...
- by Hal Bhread - at 2014.03.13 19:44:00
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4. My Sandbox is Becoming a Themepark - in EVE General Discussion [original thread]
I don't where you've defined a problem or why you see this as a problem. How another player plays the game is up to them. Trying to make people play like you'd like them to is counter productive to maintaining subscriptions. The game needs to addr...
- by Hal Bhread - at 2014.03.13 17:42:00
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5. Ship Bumping - a possible solution. - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Hal Bhread wrote: LOL - Don't quote Wiki to prove a point about physics, mass in motion, etc.. If you want to play by some of the laws of physics, play with them all. What's the effect on a human body travelling at 15K m/sec t...
- by Hal Bhread - at 2014.03.12 00:42:00
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6. Ship Bumping - a possible solution. - in Player Features and Ideas Discussion [original thread]
LOL - Don't quote Wiki to prove a point about physics, mass in motion, etc.. If you want to play by some of the laws of physics, play with them all. What's the effect on a human body travelling at 15K m/sec that stops and reverses direction in les...
- by Hal Bhread - at 2014.03.12 00:00:00
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7. Ship Bumping - a possible solution. - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Hal Bhread wrote: Grayland Aubaris wrote: I will admit defeat on finding a solution to someone 'blockading' people with their ships that cannot be bumped. I fear that you may indeed have struck upon the main problem with t...
- by Hal Bhread - at 2014.03.11 19:42:00
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8. Ship Bumping - a possible solution. - in Player Features and Ideas Discussion [original thread]
Anhenka wrote: Bohneik Itohn wrote: There are ways to do this without changing the way bumping works in low and null in any way whatsoever, you just have to get over the fact that it's a high sec problem and think about it for a few seconds,...
- by Hal Bhread - at 2014.03.11 04:29:00
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9. Ship Bumping - a possible solution. - in Player Features and Ideas Discussion [original thread]
Grayland Aubaris wrote: [quote=Anhenka] I will admit defeat on finding a solution to someone 'blockading' people with their ships that cannot be bumped. I fear that you may indeed have struck upon the main problem with this idea. I don't thi...
- by Hal Bhread - at 2014.03.11 04:08:00
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